Quick Start
Start with /oc and create your first Original Character. Your active OC stores its own race, health, hunger, song energy, position and roleplay identity.
Use /help to see player commands, /seen [Player] to check a player's last known OC info, and /report [Reason] to send a bug or issue report to staff from your current location.
Most server systems use your active OC name, not only your Minecraft nickname. Switch OCs carefully, because each OC has separate gameplay data.
Messaging
Local chat reaches players within 100 blocks in the same world. Put ! before your message to send it globally.
/m, /msg, /tell [Player or OC] [Text] sends a private message. You can use an online player's Minecraft nickname, full active OC name, or the first few letters of their OC name. OC search starts from 4 characters.
/r [Text] replies to the last player you messaged. /ignore [Nickname] toggles message blocking, and /ignorelist shows ignored players.
/emojis lists available chat emojis. /showitem shows the item in your hand in chat.
Original Characters System
You need at least one Original Character to play. OC creation is completed only after choosing a race; closing the race menu cancels creation.
/oc opens the OC menu. /oc skin [URL] sets the current OC's skin, and /oc resetskin removes the custom skin.
OC names are unique across the server. If you want to roleplay as a new character, create or switch to that OC first.
Towns System
/town opens the town menu. Town membership and mayor status are linked to your OC, so different OCs can belong to different towns.
/townlist shows all towns. /towninfo [Town Name] shows town members, mayors, flags and claimed land information.
Combat & Progression
Every player starts with 1000 Combat Experience. Use /combatstatistics to see the leaderboard.
Hostile mobs give +1 Combat Experience until you reach 2000. Major bosses such as the Wither and Ender Dragon give +20. Player kills in Ardoni Arena transfer up to 200 points from the defeated player.
Spam-clicking is weak: attacks with too little weapon charge are cancelled. Wait for a proper swing before attacking.
To block, Right Click with a custom weapon. Blocking has a short protection window and a cooldown. A successful block lets you counterattack or block again almost instantly.
If you are in a combat timer and disconnect, your character dies. Do not log out during fights.
Weapons & Forging
Craft an Iron Hammer, then Right Click an anvil with it to open the custom weapon forging menu.
Forging uses simple materials such as sticks, iron ingots and diamonds. The menu shows required items in the weapon lore; missing materials are shown in red. The hammer is consumed when a weapon is successfully forged.
Higher Combat Experience unlocks better weapon tiers. Some weapons are rare, legendary or race-themed, so progress through combat before expecting every weapon to appear.
Enchantments
Enchanted scrolls add special abilities to custom weapons. Craft a Folded Scroll, then Right Click it to reveal a random enchantment.
Scroll rarity depends on Combat Experience: below 1501 is Common only; 1501-2000 can roll Rare; 2001-2500 can roll Epic; 2501+ can roll Legendary.
Use an enchanting table to apply a scroll to a custom weapon. A weapon can hold up to two abilities. Matching scrolls can merge upward from I to II to III.
Most chance-based enchantments trigger at I = 20%, II = 40%, and III = 60%. Some enchantments are guaranteed when their condition is met and scale by damage, duration, healing or strength. To clear weapon abilities, Sneak + Right Click a grindstone while holding the weapon.
Common Enchantments
BerserkerChance to grant you Strength after hitting an enemy.
Concussive StrikeChance to apply nausea, making the target harder to control.
Crippling StrikeChance to stop the target from sprinting for a short time.
Piercing ThrustDeals extra direct damage on hit.
RiposteChance to deal more damage after a successful block.
Leaping StrikeChance to give you Jump Boost during combat.
Nimble BladeChance to give you Speed after attacking.
Defensive StanceChance to grant Resistance, helping you survive incoming damage.
Rare Enchantments
Aspect of WindKnocks enemies back when you hit them.
Aspect of LightMakes hit entities glow, making them easier to track.
Fool's GambitChance to apply Weakness to either you or the target.
Professional's ForteGrants Strength while you are at full health.
Bane of the WickedDeals bonus damage to undead and arthropod enemies.
Aspect of the StormDamages nearby entities around your target.
DisengageGives you Speed when you are below 25% health.
ReckoningDamages the entity that kills you and launches it into the air.
Epic Enchantments
Aspect of FireChance to set the target on fire.
Aspect of IceChance to slow the target heavily.
Venomous BladeChance to poison the target.
BloodlustGrants Speed after you kill an enemy.
Vampiric SlashChance to heal you slightly when you hit an enemy.
Last ResortGrants Strength when you are below 25% health.
Aspect of the EndChance to teleport you randomly within 8 blocks.
Singer's GraceChance to restore some Song energy.
Legendary Enchantments
Death's VeilGrants invisibility after you kill an enemy.
SongbaneChance to stop the target from using Songs for a short time.
Aspect of DarknessChance to apply Darkness, reducing the target's visibility.
Lifeforce SiphonHeals you after you kill an enemy.
Songs
Songs are Ardoni-only magic. Infuse or uninfuse a Song at an Ardoni Shrine, then select it with F and activate it with Q. Use Shift + F to unselect a Song.
You can hold up to 4 Songs total: one Song per type. Song energy is shown on your action bar and can be restored by certain enchantments.
Tournaments
Tournaments are staff-started arena events. Players join, wait on platforms, then randomly chosen duelants fight until one champion remains.
/tournament join joins an announced tournament. /tournament leave leaves and returns you to your previous location.
During an active tournament, Ardoni Arena PvP is locked so only the two current duelants can damage each other.
Support
For support, message staff in-game or contact @septonious in Discord. Please report bugs as soon as possible; useful reports may be rewarded.
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